Once you have a great deal (and I do mean a great deal) of experience playing with your chosen melee weapon, you'll be able to capitalize on the occasions when a monster like Azure Rathalos or Kushala Daora lands to deal a fairly large amount of damage. I'm on xbox gamepad btw. Most monsters will come back to you pretty quickly. Also boosts ranged weapon melee attacks and odds of stunning. I don't bother with melee for Kushala. It's all just a learning experience really, you get used to it. Camera is too close and all I see is his giant model, I can't see in what direction I attack. It has the fastest attacks out of all weapons in the game but the lowest number of damage per attack. That doesn't mean you should be picking it up right away. Bow melee attack with stagger - posted in Skyrim Mod Requests: I'd like to start my request by thanking anyine who took the time to read this. Ok, let me get this straight. I started out and beat the game with LBG just like you. Like the Bow, however, you'll have to come to terms with the fact that the Dual Blades make you a glass cannon. When I'm under him to kick his belly I can't see shit. The sheathing animation is a lot slower compared to other melee weapons since, well, it's a lance. What makes it tedious for new players is its reliance on many different types and tiers of ammunition. Use Fade Slash for that. Here are my concerns/questions: With ranged weapons I don't have issues fighting flying monsters even without flash pods. Use any element charm of your preference to boost elemental attack. For a list with only the weapons in the base game (up to Rarity 8), see the Monster Hunter: World Bow Weapon Tree. Different body parts yield different essences which can provide different buffs. PC keyboard controls and key bindings - Monster Hunter World. 5) No you can't change direction in the middle of a combo because this is not sns. With good timing, any of these moves can be used to get free damage, block/evade roars, and generally just make life easier, but Guard Pointing and Foresight Slash are high risk, high reward maneuvers that can very easily get you killed if you time them poorly (either because you just morph into Axe Mode or because you miss the evasion entirely and get nailed by whatever you wanted to dodge). You can use LS to control the direction. The Dual Blades are the polar opposite of the Greatsword. Don't chase, wait and attack. Lots of weapons have great reach, LS/GS/Swaxe. The downside is that there's no melee attack (not even a shove) for the Bow. Rathalos comes down, and I'm usually able to stagger them into a KO into a stagger into a trap. Obviously I'm kinda having a hard time with it, it was so much more comfortable to play ranged. Bow: Melee Attack with Close Range Coating + L: Mhw Bow Charge Dmg Increase Price * Lance/Hitzone Selection. The game has a great learning feel to it. The discord channel is also great for Q and A like this ones :). I think that's a special LS move that parries. Also try out more weapons for a couple of hunts. We're talking about the Long Sword, a.k.a. Unlike the Bowguns in this game, the Bow has an unlimited use of its arrows & doesn't need to reload. Raises attack as your weapon loses sharpness. With swaxe you can pretty much hop in any direction, along with rolling, and you never have to sheathe unless you need the divebomb or to slinger. Now we're moving on to one of the best novice weapons in the game. Edit: For question 4, you can set camera to far but personally I don't feel it helps a lot. Also, monsters love to park on top of shields. Next, yes, you want to make sure you're facing correctly before starting any combo. As a result, the number of players has also increased but not all of them are veterans. Not because it has the highest damage (it comes close), but because to a casual player, it is one of the easiest weapons to pick up. I'm on xbox gamepad btw. It's a lot of micromanagement for a melee weapon and plenty of things could go wrong in your Kinsect's mini-escapades which require a lot of practice. The go-to source for comic book and superhero movie fans. New comments cannot be posted and votes cannot be cast, More posts from the MonsterHunterWorld community, Continue browsing in r/MonsterHunterWorld. The Charge Blade is the most complex melee weapon in Monster Hunter World and requires a confusing amount of micromanagement and memorization... during the heat of combat. That means you have to work on keeping your distance from the monster-- easier said than done. In Monster Hunter World, the Bow is a mid-ranged weapon that can deal high continuous damage with its shots. When an attack makes a Critical Hit, additional damage is dealt. One additional thing is to equip your palico with a sleep/paralysis weapon. There are some moves that can have their orientation changed. That said, several melee weapons allow you to reposition while still attacking, such as the Switch Axe and Longsword's Fade Slashes, the Charge Blade's Sliding Roundslash, and the Sword & Shield's and Dual Blade's previously mentioned abilities to change directions mid-combo. It slices those tails like tomatoes. Hug its feet and/or its ass. Rinse and repeat until death or capture. In regards to flying monsters, they are frustrating. honestly at one point in the game, I just developed a bit of a sixth sense, worse if using SnS, You don't, major pain in the ass. Understanding the Bow in Monster Hunter: World. I would pick a good longsword to play around with and farm meal ticket events or decoration farm event when it rolls around (+bandit mantle farming too), otherwise special arena to force aggressive close quarters combat will help you flesh out the playstyle. I've been playing nothing but bow and LBG/HBG since my start on PC (several ele bow sets complete and few LBG/HBG), I'm at 105 HR and currently trying melee (longsword). Kill anything. This is a list of the best Bow for the highest potential elemental damage in Monster Hunter World (MHW) Iceborne. In that regard, Lance users are the tanks of Monster Hunter World since they can survive some of the toughest attack moves. In any case, I just spam flash pods and hit her in the face. There isn't really a lot you can do outside of repositioning. Hope eventually I'll get gud with melee, playing ranged is getting boring. Once you learn the monsters' moves, get better with the fade slash and foresight slash, the longsword feels more and more awesome. With ranged, there was never a fight that made me question my weapon choice (well, maybe certain HBG builds). Also, general purpose melee advice that applies anywhere, anytime. LS is all about that pixel perfect iframe usage and rolling is not that important to it. (run as admin) Thanks zhoujielun for his Wegame account. Coatings will not be removed when the player cycles through available coating or when the Bow is sheathed. If the tranzition to a weapon doesn't feel smooth, I'd suggest just drop it and try something else, don't force yourself to like it. Feb 14, 2018 Monster Hunter World Decorations: Where They Drop and What They Do. As its name implies, the Hammer is an uncomplicated and even blunt (in many ways) weapon. when I charge side step I always end up facing away from it for some noob reason. 1 Activates skill effect. Every charge will increase the Bow's damage and number of arrows per attack up to a maximum of 4 charges. Monster Hunter World PC Keyboard Controls. Observe the movement of the body carefully and you should be able to predict what it's doing. Some weapons do much better being in "ultra close range" then others. Its essence lies within hunters ready to stand tall. Fighting agile monsters can be a pain in the rear end if you're using a slow weapon that relies on finishers to deal a percent of their damage that exceeds ~30% (Greatsword, Longsword, SAED Spam Charge Blade, and Normal Shelling Gunlance all fall into this category), while faster moving weapons or weapons that don't need you to land a finisher to get most of their damage out just fine (stuff like Sword & Shield, Dual Blades, Switch Axes, and Wide Shelling Gunlances). That means you have to work on keeping your distance from the monster-- easier said than done. If you’re new to the game or you are a veteran of the franchise and just need a quick refresher, this Guide is for you. Go hunt some jagras. To start a mount from the ground, draw your weapon then begin a Charging Sidestep followed by a Lunging Melee Attack (that's L2 + Cross / X … Still, it's a high-risk, high-reward weapon type, one that's reserved for the toughest hunters. Unlike its gunpower-based counterparts, the Bow's ammunition is functionally unlimited. Tall monsters like Jho, Anja, Xeno can be painful because you end up underneath them and you can miss your Helm Breaker starter on their scrawny Chicken Legs. ; Weapon Names in italics can be crafted from the Forge Weapons menu. The Monster Hunter World: Iceborne expansion made that truer than ever. 5.) Dual Blades have short reach, they are extremely close range, they do better with being right on top of the monster. However I've seen on streams people just stand in front of the monster and keep fighting and eventually it looks like they are able to parry his attack. If you run anything with a shield and/or rocksteady mantle, you're going to be encountering this a lot. Here I'll show you the mechanics of mounting monsters with the Bow weapon. Switch to whatever melee you like, get amazed by it's mobility and speed. I'm not 100% sure for LS, but if you hold a direction your attacks should spin a little after each swing. Think of the Lance as the Sword and Shield but less practical and more sturdy. What you do is once you're in the air, point the camera in the direction you want to finish and then press up on the left stick + triangle on the way down. (Like 'Height restrictions' and 'Follow terrain' - I still havent figured out what they do). Odogaron might be fast as hell but he has huge openings and flinches very easily to compensate. I used bow for over 1k hunts in base game, but I swapped to hammer and other melee weapons for Iceborne story and post-game just because it was so much easier. Has Unlimited Ammo For Attacks. No more silly little arrow swipes, between mounting capability and a pretty hefty chunk of damage Bow's single melee attack actually seems half decent now. Usually I just try to keep a distance looking for openings, or if I feel confident just stick as much as possible between his legs and wail on him blindly. Check a video guide to see it. At the same time 'Spirit Helm Breaker' can change its direction to the position of your camera even if your character facing the other direction. Your right bumper is your standard attack, right trigger is a special attack, and the left bumper will draw/guard/do a unique attack. Finally for fliers, I suggest saving your Flashs until your Spirit Gauge is at least yellow, giving you enough time to get a combo plus Helm Breaker off. Some weapons have counterattacks that allow them to either evade or block damage and then immediately get a hit in against the monster. [MHW] What's the button for the Bow melee attack? In general, practice. Any Armor Skills that enhance dodge rolls is a good choice for melee … The catch is that the lance can be quite cumbersome to use. That's because the strength of the Insect Glaive lies not in its aerial attacks or moves but in how you manage the Kinsect. You can train this in the bomb in training room, and, once more, with mob behaviour. Monster Hunter World: Attack Values and You On. hold LMB >> space + every direction button >> press R. oh you need to press C or hold V before doing this also you need to draw your weapon first. And GS is one of the better speedrun weapons. It has only 1 combo to learn. the Weebstick (it's better if you don't dig into the name). Melee weapons will auto-draw when you Left Click to attack, however ranged weapons will not by default -- you will need to draw with either CTRL or R (forcing a reload). With this one, it's either go hard or go home. The downside is that there's no melee attack (not even a shove) for the Bow. Welcome to our guide on the Mathematically Best Bow Builds in MHW! 3) Use fade slash (Y+B from natural position or after any attack except foresight, roundslash and helmbreaker) to reposition. It's simple to use and has a training wheel in the form of the shield where you have more room for mistakes compared to other weapons. Also usefull for Q2, Yeah, it's a bitch sometimes, but it's usually the safest spot lol. I main lance so I'm only a little help, but learning specific moves to counterattack per creature will be a huge step in using them properly. Since the Hammer is a blunt weapon, it's inefficient against other body parts such as the tail or the wings (though you can still attack those but for lesser damage). Making it work, however, takes as much effort as the Greatsword but at least you'll have the protectiveness of the Sword and Shield, the range of the Lance, and the damage of a Greatsword. It'll spin you in the direction your camera is facing. Lance can sorta reposition while keeping up it's offense, but only because the whole mindset of the weapon is "the best offense is a good defense", and the weapon features a Directional Shield Dash -> Shield Bash/Leaping Thrust combo as one of it's many tools to that effect. How to Beat Raging Brachydios in MHW Iceborne Share on ... Critical Boost, Critical Eye, Attack Boost, etc. The Bow, mechanically, is a simple weapon to pick up and use. Stick yourself to its ass, avoid tail swipes and it's smooth sailing from there. If you are soloing, you need to calculate the threshold to trip the monster (usually 450 on leg or any point for daora). For flying: flash pods, aim for the tail, or wait for them to land. If they push Bow to be a monster controlling weapon between mounts, arc spam KO, and status coatings, it might just bring me back around from my initial dislike of its new changes. Learn it and love it. I just keep chasing and chasing him until he stops for a bit to make a proper combo. Staggering is a major help where melee is concerned, but with longsword or lance in general counterattacking gives you a secondary diving dodge basically. I've seen guy countered Nergigante's melee attack with longsword. Spirit thrust can be somewhat aimed, but not as much as SnS. Fighting huge monsters like Deviljho is also kinda messy. My request: With a bow equipped, one can do a quick 'block'. It offers high damage, the ability to break monster parts, and incredible defense. Same thing with Diablos/Black Diablos. Foresight slash makes me wish MHW had Valor style LS... Get a greatsword. A bow that gleams with the glow of the azure star. 1.) At first glance, the Greatsword appears to be a newbie-friendly weapon. Again use LS to control the direction. Sometimes, depending on a lot of factors like what's happening in the fight, and how well you know the other monster's patterns, it actually doesn't matter that you can't see anything, you can sort of figure out what's happening from sounds and the very confusing mess of polygons right ontop of your camera. Use another melee weapon. You can press the Y button to do attacks that require you to press the normal and speciall attack buttons at the same time. Consequently, there are also those that add an extra layer of difficulty in an already challenging game. Brush up on the basic keyboard controls and key bindings PC players need to know … The A button will toggle your lock-on. Its charged shots can deal significant damage when aimed at a monster's weak points. Damage the monster's tripping part until it's nearly 450 when its down, and once it stand up, attack it again to trip it over. Welcome to close range weapons. I get it, you can't block with longsword. Use the above mentioned fade slash to reposition, or roll out of a combo to move and reposition. Bows, Dual Blades, and Sword & Shield are the only weapons I can think of that'll allow you to change attack direction mid-combo, as even Bowguns can get stuck dealing with Recoil. For other flying monsters, I've found 4 flashes to be ample. Holding the fire button down will charge the attack. Try to use slopes and cliffs to mount is also a possibility. New player here. The best way though is to find a combo loop that can reliably KO Kushala. Remember when we mentioned that some weapons are basically the "easy mode" of Monster Hunter World? In fact, it's so ponderous, it might even give the Hammer a run for its money. Still, that's not what makes the Long Sword an easy mode for the game. Nothing oneshots you and you can just unga bunga through with health augment and max potions. Not only is there an upcoming film adaptation, but a Monster Hunter game has also become available in all three big gaming platforms for the first time in the form of Monster Hunter World. The easiest melee weapon to learn is Great Sword. Say goodbye to quick hit-and-run attacks and attrition damage when wielding the Greatsword. Every control option on the PC version of Monster Hunter World. If it doesn't die in 4 flashes that means I fucked up the weapon's DPS rotation. Thankfully, you won't have to sheathe your lance too much in a fight because of the shield and the obscenely long melee range of this weapon. If timed properly you'll get a spirit gauge lvl and will perfect dodge the mob attack. Depending on the ammunition or playstyle you want, the Heavy Bowgun can either be a machine gun, a cannon, or a sniper rifle. Contribute to TrentWest7190/MHW-Calc development by creating an account on GitHub. If you think they look out of place and are too advanced, then follow your gut and stay away from them. Fighting tempered Kushala when she's flying low is not a problem for bow. For large monsters, know that you don't need to see the entire monster to read its moves. Ok, let me get this straight. It's suitable for players who love to turtle behind their shields and poke the monster to submission instead of relying on dodging to survive. Despite that, the Dual Blades are still one of the most effortless weapons to use-- there's only one viable strategy to this weapon: keep attacking! Cycle through Coating: L1+ / Dpad Up/Down: Cycling through available coating does not remove the Applied Coating. Lunging Melee Attack: During Charging Side Step, Cutting Damage. It's easy to learn yet hard to master, making it perfect for both beginners and advanced players alike. Well, my request is that when equipping a bow, if one holds the right click, it would do a power attack that would stagger the enemy (with a higher stamina cost ofcourse). Is that correct? I was confused by the direction change for a while too. 4.) You can adjust the direction of helmbreaker while in midair yes. ; Weapon Names in bold are the final upgrade(s) to that Weapon Tree. You're essentially exposing yourself to more danger that way since you can't block with the hammer and it makes you slower. Ask some of the most hardcore Monster Hunter players which weapon gives the highest damage in the shortest amount of time and some will probably answer: Charge Blade. However, that doesn't dimish its efficiency when it comes to hunting bigger late monsters in the game. 3.) Dash Dancing is the highest damaging combo for the Bow. Your attacks take a long time to build up and hit, meaning plenty can go wrong especially when the monster decides to interrupt your dance. I think that's all question I got. Rest assured, you can take it to late game with ease if you're the one-weapon hunter type. How do you deal with that? ), DEJA VU I'VE JUST MOUNTED THIS MONSTER BEFORE. You have to combo into it from any attack besides roundslash, but once you get the timing down, you can use it to counter most attacks in the game and combo directly into roundslash to raise your spirit gauge. But with longsword I feel like I forced to flash her, at the same time I feel like 4 flash pods (IIRC thats how much you can flash her before she becomes immune) won't be enough. Some melee weapons, like LS and GS have great counters, you just have to time them right. Simply because picking the Hammer as a weapon pretty much locks you in a specific class role, one that involves getting married to the monster's head-- its most dangerous body part. The thing with monsters like them is that their defenses are never stellar, so if you're getting consistent hits and all of your combos and finishers are landing properly when they are on the ground, the fight shouldn't take super long. It's easy to learn yet hard to master, making it perfect for both beginners and advanced players alike. You can also fade slash instead of strictly dodging, but as far as I know, it doesn't offer any i-frames. Depending on the shots & coatings, hunters using the Bow can dish out both high attack damage & status effects. For monsters like Rath or Kush, LS will be particularly useful at hitting their tails, or lower legs. Don't get hit by the monster. 2) Don't chase him. If you chase them around then there is hardly any time to attack. 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